Kenku

Kenku were created by the Skywarden. The kenku were once proud servants of the Skywarden, but they betrayed their patron and were robbed of their wings. Kenku now wander the world working as thieves and assassins. Most do not trust kenku due to their reputations as criminals, but those who befriend them find them useful allies. Kenku, however, have a hard time forming truly deep bonds, as their selfishness is legendary. Kenku cannot speak for themselves, and they can only use the words of those they have heard.

Some kenku seek to redeem themselves in the eyes of the Skywarden. There are several orders of kenku paladins who hope one day to earn their wings back.
 * Ability Score Increase . Your Dexterity score increases by 2, and your Wisdom score increases by 1.
 * Age . Kenku have shorter lifespans than humans. They reach maturity at about 12 years old and can live to 60
 * Alignment . Kenku are chaotic creatures, rarely making enduring commitments, and they care mostly for preserving their own hides. They are generally chaotic neutral in outlook.
 * Size . Kenku are around 5 feet tall and weigh between 90 and 120 pounds. Your size is Medium.
 * Speed . Your base walking speed is 30 feet.
 * Languages . You can read and write Common and Auran, but you can speak only by using your Mimicry trait.
 * Expert Forgery  You can duplicate other creatures' handwriting and craftwork. You have advantage on all checks made to produce forgeries or duplicates of existing objects.
 * Kenku Training  You are proficient in your choice of two of the following skills: Acrobatics, Deception, Stealth, and Sleight of Hand.
 * Mimicry  You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check.